Time-varying constrained proximal type dynamics in multi-agent network games
Carlo Cenedese, Giuseppe Belgioioso, Sergio Grammatico, Ming, Cao

TL;DR
This paper introduces a novel iterative algorithm for multi-agent network games with time-varying constraints and communication, ensuring convergence to equilibrium using only local information.
Contribution
It develops a new proximal dynamics-based algorithm for time-varying constrained games, addressing convergence issues in existing methods.
Findings
Algorithm converges to a class of game equilibria.
Validated through a constrained consensus problem.
Addresses convergence failure in original game dynamics.
Abstract
In this paper, we study multi-agent network games subject to affine time-varying coupling constraints and a time-varying communication network. We focus on the class of games adopting proximal dynamics and study their convergence to a persistent equilibrium. The assumptions considered to solve the problem are discussed and motivated. We develop an iterative equilibrium seeking algorithm, using only local information, that converges to a special class of game equilibria. Its derivation is motivated by several examples, showing that the original game dynamics fail to converge. Finally, we apply the designed algorithm to solve a constrained consensus problem, validating the theoretical results.
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Taxonomy
TopicsDistributed Control Multi-Agent Systems · Mathematical and Theoretical Epidemiology and Ecology Models · Game Theory and Applications
