Inducing Cooperation via Team Regret Minimization based Multi-Agent Deep Reinforcement Learning
Runsheng Yu, Zhenyu Shi, Xinrun Wang, Rundong Wang, Buhong Liu, Xinwen, Hou, Hanjiang Lai, Bo An

TL;DR
This paper introduces a novel team regret minimization approach for multi-agent deep reinforcement learning, improving cooperation in partially observable environments through decentralized policies and state estimation.
Contribution
It proposes a new team regret minimization method, a way to decompose team regret for decentralized execution, and employs a differential particle filter for better state estimation.
Findings
Outperforms state-of-the-art methods in cooperative and mixed games.
Effective in partially observable environments.
Enhances sample efficiency and cooperation among agents.
Abstract
Existing value-factorized based Multi-Agent deep Reinforce-ment Learning (MARL) approaches are well-performing invarious multi-agent cooperative environment under thecen-tralized training and decentralized execution(CTDE) scheme,where all agents are trained together by the centralized valuenetwork and each agent execute its policy independently. How-ever, an issue remains open: in the centralized training process,when the environment for the team is partially observable ornon-stationary, i.e., the observation and action informationof all the agents cannot represent the global states, existingmethods perform poorly and sample inefficiently. Regret Min-imization (RM) can be a promising approach as it performswell in partially observable and fully competitive settings.However, it tends to model others as opponents and thus can-not work well under the CTDE scheme. In this work, wepropose a…
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Taxonomy
TopicsReinforcement Learning in Robotics · Artificial Intelligence in Games · Sports Analytics and Performance
