Development of MirrorShape: High Fidelity Large-Scale Shape Rendering Framework for Virtual Reality
Aleksey Fedoseev, Nikita Chernyadev, and Dzmitry Tsetserukou

TL;DR
MirrorShape introduces a distributed haptic display system that enables realistic, large-scale shape rendering in virtual reality by synchronizing a robot's shape display end-effector with VR contact points, enhancing interaction fidelity.
Contribution
This work presents a novel distributed haptic display concept using a collaborative robot with a shape display end-effector for large-scale, high-fidelity VR shape rendering.
Findings
Effective reduction of positional error in VR interactions
Enables rendering of versatile, large-scale VR objects
Expands interaction workspace beyond desktop solutions
Abstract
Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying shape and position of virtual objects. This paper suggests a new concept of distributed haptic display for realistic interaction with virtual object of complex shape by a collaborative robot with shape display end-effector. MirrorShape renders the 3D object in virtual reality (VR) system by contacting the user hands with the robot end-effector at the calculated point in real-time. Our proposed system makes it possible to synchronously merge the position of contact point in VR and end-effector in real world. This feature provides presentation of different shapes, and at the same time expands the working area comparing to desktop solutions. The…
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