Efficient Direct Slicing Of Dilated And Eroded 3d Models For Additive Manufacturing: Technical Report
Sylvain Lefebvre (MFX)

TL;DR
This paper introduces a fast, memory-efficient method for directly slicing dilated or eroded 3D models represented as triangle meshes, enhancing additive manufacturing processes with parallelizable and robust algorithms.
Contribution
The paper presents a novel direct slicing technique for dilated and eroded 3D models that bypasses traditional boundary computation, improving efficiency and flexibility in additive manufacturing.
Findings
The method is computationally efficient and memory-friendly.
It supports arbitrary chord error and non-uniform dilation/erosion.
The approach is simple to implement and robust.
Abstract
In the context of additive manufacturing we present a novel technique for direct slicing of a dilated or eroded volume, where the input volume boundary is a triangle mesh. Rather than computing a 3D model of the boundary of the dilated or eroded volume, our technique directly produces its slices. This leads to a computationally and memory efficient algorithm, which is embarrassingly parallel. Contours can be extracted under an arbitrary chord error, non-uniform dilation or erosion are also possible. Finally, the scheme is simple and robust to implement.
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Taxonomy
TopicsAdditive Manufacturing and 3D Printing Technologies · 3D Shape Modeling and Analysis · Computational Geometry and Mesh Generation
