TouchVR: a Wearable Haptic Interface for VR Aimed at Delivering Multi-modal Stimuli at the User's Palm
Daria Trinitatova, Dzmitry Tsetserukou

TL;DR
TouchVR introduces a wearable haptic device that delivers multimodal tactile stimuli on the palm and fingertips, enhancing immersion and interactivity in VR experiences through force feedback and vibrotactile cues.
Contribution
This paper presents a novel wearable haptic interface combining force and vibrotactile feedback for VR, enabling more realistic and immersive tactile interactions.
Findings
Successful demonstration of multimodal tactile stimuli on the palm and fingertips.
Enhanced user immersion and interaction in VR applications.
Potential for more tangible and realistic VR experiences.
Abstract
TouchVR is a novel wearable haptic interface which can deliver multimodal tactile stimuli on the palm by DeltaTouch haptic display and vibrotactile feedback on the fingertips by vibration motors for the Virtual Reality (VR) user. DeltaTouch display is capable of generating 3D force vector at the contact point and presenting multimodal tactile sensation of weight, slippage, encounter, softness, and texture. The VR system consists of HTC Vive Pro base stations and head-mounted display (HMD), and Leap Motion controller for tracking the user's hands motion in VR. The MatrixTouch, BallFeel, and RoboX applications have been developed to demonstrate the capabilities of the proposed technology. A novel haptic interface can potentially bring a new level of immersion of the user in VR and make it more interactive and tangible.
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