Learning Graph Convolutional Network for Skeleton-based Human Action Recognition by Neural Searching
Wei Peng, Xiaopeng Hong, Haoyu Chen, Guoying Zhao

TL;DR
This paper introduces a neural architecture search-based method to automatically design graph convolutional networks that better model complex joint relationships and higher-order connections for skeleton-based human action recognition.
Contribution
It proposes the first automated GCN architecture search for skeleton-based action recognition, incorporating dynamic graphs and multi-hop modules to enhance modeling capabilities.
Findings
Achieves state-of-the-art results on large-scale datasets.
Demonstrates the effectiveness of higher-order and dynamic graph modeling.
Validates the superiority of the searched architecture over existing methods.
Abstract
Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods provide a pre-defined graph and fix it through the entire network, which can loss implicit joint correlations. Besides, the mainstream spectral GCN is approximated by one-order hop, thus higher-order connections are not well involved. Therefore, huge efforts are required to explore a better GCN architecture. To address these problems, we turn to Neural Architecture Search (NAS) and propose the first automatically designed GCN for skeleton-based action recognition. Specifically, we enrich the search space by providing multiple dynamic graph modules after fully exploring the spatial-temporal correlations between nodes. Besides, we introduce multiple-hop…
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Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Graph Neural Networks · Context-Aware Activity Recognition Systems
MethodsSigmoid Activation · Tanh Activation · Softmax · Long Short-Term Memory · Graph Convolutional Network
