A General Early-Stopping Module for Crowdsourced Ranking
Caihua Shan, Leong Hou U, Nikos Mamoulis, Reynold Cheng, and Xiang Li

TL;DR
This paper introduces a statistical early-stopping module for crowdsourced ranking tasks that can be integrated with existing algorithms to save budget while maintaining high ranking quality.
Contribution
We propose a novel early-stopping module based on statistical quality estimation, improving budget efficiency in crowdsourced ranking without sacrificing accuracy.
Findings
Our module outperforms existing stopping criteria in experiments.
It achieves high-quality rankings with fewer microtasks.
The system is practical and effective in real-world scenarios.
Abstract
Crowdsourcing can be used to determine a total order for an object set (e.g., the top-10 NBA players) based on crowd opinions. This ranking problem is often decomposed into a set of microtasks (e.g., pairwise comparisons). These microtasks are passed to a large number of workers and their answers are aggregated to infer the ranking. The number of microtasks depends on the budget allocated for the problem. Intuitively, the higher the number of microtask answers, the more accurate the ranking becomes. However, it is often hard to decide the budget required for an accurate ranking. We study how a ranking process can be terminated early, and yet achieve a high-quality ranking and great savings in the budget. We use statistical tools to estimate the quality of the ranking result at any stage of the crowdsourcing process and terminate the process as soon as the desired quality is achieved.…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsMobile Crowdsensing and Crowdsourcing · Auction Theory and Applications · Sports Analytics and Performance
