Modeling an Augmented Reality Game Environment to Enhance Behavior of ADHD Patients
Saad Alqithami, Musaad Alzahrani, Abdulkareem Alzahrani, and Ahmed, Mostafa

TL;DR
This paper proposes an augmented reality game environment called 'AR-Therapist' to improve ADHD treatment by providing real-time measurements and engaging patients through gamification, addressing limitations of traditional therapy methods.
Contribution
It introduces a novel AR-based gamification model for ADHD therapy that enhances engagement and provides instant progress measurements, overcoming traditional therapy limitations.
Findings
Enhanced patient engagement through AR gamification.
Real-time monitoring of patient progress.
Potential to improve therapy outcomes for ADHD.
Abstract
The paper generically models an augmented reality game-based environment to project the gamification of an online cognitive behavioral therapist that performs instant measurements for patients with a predefined Attention Deficit Hyperactivity Disorder (ADHD). ADHD is one of the most common neurodevelopmental disorders in which patients have difficulties related to inattention, hyperactivity, and impulsivity. Those patients are in need for a psychological therapy; the use of cognitive behavioral therapy as a firmly-established treatment is to help in enhancing the way they think and behave. A major limitation in traditional cognitive behavioral therapies is that therapists may face difficulty to optimize patients' neuropsychological stimulus following a specified treatment plan, i.e., therapists struggle to draw clear images when stimulating patients' mindset to a point where they should…
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