Use of R-trees to improve reconstruction time in pixel trackers
Albert Pern\'ia V\'azquez, N\'uria Valls Canudas, Elisabet Golobardes, Rib\'e, Alessandro Camboni, Xavier Vilas\'is-Cardona

TL;DR
This paper demonstrates that using R-trees for spatial indexing significantly enhances the reconstruction time in pixel tracking algorithms, especially in high-hit scenarios, by optimizing hit search efficiency.
Contribution
It introduces the application of R-trees to pixel tracker reconstruction, showing substantial time response improvements over traditional methods.
Findings
R-trees improve hit search efficiency in pixel tracking
Overhead of R-tree construction is offset by faster reconstruction
Applicable to high-density hit environments like LHCb upgrades
Abstract
Computing time is becoming a key issue for tracking algorithms both online and off-line. Programming using adequate data structures can largely improve the efficiency of the reconstruction in terms of time response. We propose using one such data structure, called R-tree, that performs a fast, flexible and custom spatial indexing of the hits based on a neighbourhood organisation. The overhead required to prepare the data structure shows to be largely compensated by the efficiency in the search of hits that are candidate to belong to the same track when events present a large number of hits. The study, including different indexing approaches, is performed for a generic pixel tracker largely inspired in the upgrade of the LHCb vertex locator with a backwards reconstruction algorithm of the cellular automaton type.
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Taxonomy
TopicsData Management and Algorithms · Algorithms and Data Compression · Advanced Data Storage Technologies
