Fostering Peer Learning through a New Game-Theoretical Approach in a Blended Learning Environment
Seyede Fatemeh Noorani, Mohammad Hossein Manshaei, Mohammad Ali, Montazeri, Behnaz Omoomi

TL;DR
This paper introduces a game-theoretical mechanism based on prisoner's dilemma to improve peer learning in blended environments, demonstrating significant learning gains among university students.
Contribution
It proposes a novel instructional design using game theory to foster effective peer learning, validated through empirical testing in university courses.
Findings
Peer learning improved up to 47.2% with PD_PL
Students found PD_PL attractive and effective
Significant positive impact on personal learning outcomes
Abstract
Obtaining knowledge and skill achievement through peer learning can lead to higher academic achievement. However, peer learning implementation is not just about putting students together and hoping for the best. At its worst-designed, peer learning may result in one person doing all the effort for instance, or may fail to encourage the students to interact enough with the task and so enhance the task in hand. This study proposes a mechanism as well as an instructional design to foster well-organized peer learning based on game theory . The proposed mechanism uses prisoner's dilemma and maps the strategy and payoff concepts found in prisoner's dilemma onto a peer learning atmosphere. PD\_PL was implemented during several sessions of four university courses and with 142 computer engineering students. %The results of the pre-test and post-test exams of all the sessions were…
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Taxonomy
TopicsGame Theory and Applications · Artificial Intelligence in Games · Innovative Teaching and Learning Methods
