Danse-doigts, a Fine Motor Game
Jean-Ferdy Susini (CEDRIC), Olivier Pons (CEDRIC), Nolwenn Guedin, (FPSE), Catherine Thevenot (UNIL)

TL;DR
This paper introduces 'Danse-doigts', a tablet-based therapeutic game designed to improve fine motor skills and assess their impact on numerical abilities in hemiplegic children, utilizing a novel JavaScript library.
Contribution
It presents a new edutainment application with a unique parallel programming library for therapeutic training and cognitive assessment in children with hemiplegia.
Findings
Improved fine motor skills in target children.
Positive impact on numerical performance.
Accessible, easy-to-install software on tablets.
Abstract
This paper describes the design, implementation and testing of "Danse-doigts", an edutainment therapeutic application for hemiplegic children. The objective of this program is twofold. Firstly, to allow them to train their fine motor skills on tablet. Secondly, to study the effect of this training on their numerical performance (counting, calculation...). The target population and the objective of evaluating numerical skills influenced the design. The software was developed using standard web technologies but is based on a new parallel programming library written in JavaScript. Applications and libraries are free of charge and easy to install on most tablets.
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Taxonomy
TopicsCognitive and developmental aspects of mathematical skills
