D2D-Enabled Mobile User Edge Caching: A Multi-Winner Auction Approach
Tiankui Zhang, Xinyuan Fang, Yuanwei Liu, Geoffrey Ye Li, and Wenjun, Xu

TL;DR
This paper introduces a multi-winner auction approach for device-to-device (D2D) edge caching in cellular networks, optimizing content placement to reduce redundancy, traffic load, and delay, while ensuring fairness among user terminals.
Contribution
It proposes a novel multi-winner auction model for UT caching placement, including SDP-based optimization and a fair payment strategy, along with heuristic algorithms for complexity reduction.
Findings
The algorithms significantly reduce traffic load and content access delay.
The proposed methods outperform existing caching algorithms.
Heuristic approach achieves near-optimal performance with lower complexity.
Abstract
In device-to-device (D2D)-enabled caching cellular networks, the user terminals (UTs) collaboratively store and share a large volume of popular contents from the base station (BS) for traffic offloading and delivery delay reduction. In this article, the multi-winner auction based caching placement in D2D-enabled caching cellular networks is investigated for UT edge caching incentive and content caching redundancy reduction. Firstly, a multi-winner once auction for UT edge caching is modeled which auctions multiple contents for multiple UTs. Then the optimization problem for content caching revenue maximization is formulated. Specifically, the "cache conflict" restriction relationship among UTs is used as one of the constraints in the problem to reduce the content caching redundancy in a UT movement scenario. The problem is solved by semidefinite programming (SDP) relaxation to obtain an…
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