
TL;DR
This paper explores using body movements tracked via joints to control digital music instruments, addressing key questions about limb effectiveness, reference points, and mapping functions for improved interface design.
Contribution
It introduces a framework for body-based control of digital instruments, highlighting the importance of limb choice, reference points, and mathematical mappings, with proposed solutions for future research.
Findings
Identifies key questions in body-controlled digital music interfaces
Proposes potential solutions for limb effectiveness and reference points
Highlights the need for further investigation into mapping functions
Abstract
In the process of developing a new digital music interface, the author faced three questions that have attracted little to no attention in the literature. By tracking body joints, a performer can use body parts to directly control a digital music instrument. An immediate question that follows asks which limb(s) is more effective for the instrument. The next question asks that movement should be measured relative to a particular reference point. And the last question asks about the mathematical form of the mapping function from the movement feature to the sound parameters. This paper attempts to discuss why finding an answer to these questions is worthwhile and to provide possible solutions that require further investigation.
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Taxonomy
TopicsMusic Technology and Sound Studies · Musicians’ Health and Performance · Motor Control and Adaptation
