Slanted Stixels: A way to represent steep streets
Daniel Hernandez-Juarez, Lukas Schneider, Pau Cebrian, Antonio, Espinosa, David Vazquez, Antonio M. Lopez, Uwe Franke, Marc Pollefeys, Juan, C. Moure

TL;DR
This paper introduces Slanted Stixels, a compact scene representation that models non-flat roads and slanted objects using a novel depth model, combined with semantic cues, enabling real-time processing and improved accuracy on non-flat terrains.
Contribution
It proposes a new depth model for Stixels to handle slanted surfaces, a novel over-segmentation strategy with FCN, and achieves real-time performance with enhanced accuracy on non-flat roads.
Findings
Maintains accuracy on flat road datasets.
Substantially improves accuracy on non-flat road datasets.
Achieves real-time computation capabilities.
Abstract
This work presents and evaluates a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a novel depth model to account for non-flat roads and slanted objects. Both semantic and depth cues are used jointly to infer the scene representation in a sound global energy minimization formulation. Furthermore, a novel approximation scheme is introduced in order to significantly reduce the computational complexity of the Stixel algorithm, and then achieve real-time computation capabilities. The idea is to first perform an over-segmentation of the image, discarding the unlikely Stixel cuts, and apply the algorithm only on the remaining Stixel cuts. This work presents a novel over-segmentation strategy based on a Fully Convolutional Network (FCN),…
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