$\alpha^{\alpha}$-Rank: Practically Scaling $\alpha$-Rank through Stochastic Optimisation
Yaodong Yang, Rasul Tutunov, Phu Sakulwongtana, Haitham Bou Ammar

TL;DR
This paper introduces $ ext{ extalpha}^{ ext{ extalpha}}$-Rank, a scalable stochastic optimization method that significantly improves the practicality of ranking strategies in large multi-agent systems, overcoming previous computational limitations.
Contribution
The authors develop $ ext{ extalpha}^{ ext{ extalpha}}$-Rank, a stochastic implementation that reduces complexity and enables large-scale multi-agent evaluation, addressing the infeasibility of original $ ext{ extalpha}$-Rank.
Findings
Achieves 1000x speedup on large random matrices
Enables evaluation of joint strategies with up to 33 million profiles
Demonstrates practical scalability in large multi-agent settings
Abstract
Recently, -Rank, a graph-based algorithm, has been proposed as a solution to ranking joint policy profiles in large scale multi-agent systems. -Rank claimed tractability through a polynomial time implementation with respect to the total number of pure strategy profiles. Here, we note that inputs to the algorithm were not clearly specified in the original presentation; as such, we deem complexity claims as not grounded, and conjecture solving -Rank is NP-hard. The authors of -Rank suggested that the input to -Rank can be an exponentially-sized payoff matrix; a claim promised to be clarified in subsequent manuscripts. Even though -Rank exhibits a polynomial-time solution with respect to such an input, we further reflect additional critical problems. We demonstrate that due to the need of constructing an exponentially large Markov chain,…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsReinforcement Learning in Robotics · Game Theory and Applications · Bayesian Modeling and Causal Inference
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
