Human-In-The-Loop Learning of Qualitative Preference Models
Joseph Allen, Ahmed Moussa, Xudong Liu

TL;DR
This paper introduces an interactive human-in-the-loop framework for learning and explaining qualitative preference models in combinatorial decision-making, emphasizing visualization and iterative refinement.
Contribution
It presents a novel framework combining user feedback, explainable visual models, and iterative learning for qualitative preferences.
Findings
Developed visualization tools for preference models
Enabled iterative refinement based on user feedback
Applied framework to lexicographic preference models
Abstract
In this work, we present a novel human-in-the-loop framework to help the human user understand the decision making process that involves choosing preferred options. We focus on qualitative preference models over alternatives from combinatorial domains. This framework is interactive: the user provides her behavioral data to the framework, and the framework explains the learned model to the user. It is iterative: the framework collects feedback on the learned model from the user and tries to improve it accordingly till the user terminates the iteration. In order to communicate the learned preference model to the user, we develop visualization of intuitive and explainable graphic models, such as lexicographic preference trees and forests, and conditional preference networks. To this end, we discuss key aspects of our framework for lexicographic preference models.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsSemantic Web and Ontologies · Data Management and Algorithms · Constraint Satisfaction and Optimization
