Tarski's Theorem, Supermodular Games, and the Complexity of Equilibria
Kousha Etessami, Christos Papadimitriou, Aviad Rubinstein, Mihalis, Yannakakis

TL;DR
This paper analyzes the computational complexity of finding fixed points and equilibria guaranteed by Tarski's theorem, revealing new hardness results and connections to supermodular games and stochastic games.
Contribution
It establishes lower bounds for fixed point computation, shows equivalences between supermodular game equilibria and Tarski problems, and explores complexity classes involved.
Findings
Finding some fixed point requires at least (^2 N) evaluations in 2D.
Tarski fixed point problem is in PLS and PPAD classes.
Computing extremal fixed points is NP-hard.
Abstract
The use of monotonicity and Tarski's theorem in existence proofs of equilibria is very widespread in economics, while Tarski's theorem is also often used for similar purposes in the context of verification. However, there has been relatively little in the way of analysis of the complexity of finding the fixed points and equilibria guaranteed by this result. We study a computational formalism based on monotone functions on the -dimensional grid with sides of length , and their fixed points, as well as the closely connected subject of supermodular games and their equilibria. It is known that finding some (any) fixed point of a monotone function can be done in time , and we show it requires at least function evaluations already on the 2-dimensional grid, even for randomized algorithms. We show that the general Tarski problem of finding some fixed point, when the…
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