Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation Learning
Khanh Nguyen, Hal Daum\'e III

TL;DR
This paper introduces 'Help, Anna!', a simulator where an agent learns to request and interpret natural language and visual assistance to improve object-finding tasks, demonstrating better help-seeking behavior and success rates.
Contribution
The paper presents a hierarchical, memory-augmented neural agent trained with imitation learning to effectively seek help in complex visual navigation tasks.
Findings
Agent asks for help more effectively than baselines
Achieves higher success rates in seen and unseen environments
Demonstrates the effectiveness of retrospective curiosity in imitation learning
Abstract
Mobile agents that can leverage help from humans can potentially accomplish more complex tasks than they could entirely on their own. We develop "Help, Anna!" (HANNA), an interactive photo-realistic simulator in which an agent fulfills object-finding tasks by requesting and interpreting natural language-and-vision assistance. An agent solving tasks in a HANNA environment can leverage simulated human assistants, called ANNA (Automatic Natural Navigation Assistants), which, upon request, provide natural language and visual instructions to direct the agent towards the goals. To address the HANNA problem, we develop a memory-augmented neural agent that hierarchically models multiple levels of decision-making, and an imitation learning algorithm that teaches the agent to avoid repeating past mistakes while simultaneously predicting its own chances of making future progress. Empirically, our…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Reinforcement Learning in Robotics · Artificial Intelligence in Games
