TL;DR
LeDeepChef is a deep reinforcement learning agent designed to generalize across a family of text-based cooking games, demonstrating strong performance and adaptability in diverse environments within this domain.
Contribution
The paper introduces LeDeepChef, a novel RL agent capable of generalizing across multiple related text-based games using hierarchical action-space pruning and specialized modules.
Findings
Outperformed most competitors in the Microsoft Research challenge
Demonstrated strong generalization to unseen games within the same family
Effective use of hierarchical RL and domain-specific modules
Abstract
While Reinforcement Learning (RL) approaches lead to significant achievements in a variety of areas in recent history, natural language tasks remained mostly unaffected, due to the compositional and combinatorial nature that makes them notoriously hard to optimize. With the emerging field of Text-Based Games (TBGs), researchers try to bridge this gap. Inspired by the success of RL algorithms on Atari games, the idea is to develop new methods in a restricted game world and then gradually move to more complex environments. Previous work in the area of TBGs has mainly focused on solving individual games. We, however, consider the task of designing an agent that not just succeeds in a single game, but performs well across a whole family of games, sharing the same theme. In this work, we present our deep RL agent--LeDeepChef--that shows generalization capabilities to never-before-seen games…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
LeDeepChef 👨🍳 Deep Reinforcement Learning Agent for Families of Text-Based Games· youtube
