Internet-based Adaptive Distributed Simulation of Mobile Ad-hoc Networks
Gabriele D'Angelo, Stefano Ferretti, Gary S. H. Tan

TL;DR
This paper presents an Internet-based distributed simulation framework for mobile ad-hoc networks, employing adaptive partitioning and load balancing to address communication latency and variability, demonstrating scalability and viability.
Contribution
It introduces adaptive partitioning and load balancing strategies specifically designed for Internet-based distributed simulation of mobile ad-hoc networks, validated through real-world Internet experiments.
Findings
Adaptive strategies reduce communication overhead.
Scalability confirmed with real Internet setup.
Simulation viability demonstrated across network conditions.
Abstract
In this paper we focus on Internet-based simulation, a form of distributed simulation in which a set of execution units that are physically located around the globe work together to run a simulation model. This setup is very challenging because of the latency/variability of communications. Thus, clever mechanisms must be adopted in the distributed simulation, such as the adaptive partitioning of the simulated model and load balancing strategies among execution units. We simulate a wireless model over a real Internet-based distributed simulation setup, and evaluate the scalability of the simulator with and without the use of adaptive strategies for both communication overhead reduction and load-balancing enhancement. The results confirm the viability of our approach to build Internet-based simulations.
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