Cyber security insights into self-proclaimed virtual world hackers
Nicholas Patterson, Michael Hobbs, Frank Jiang, Lei Pan

TL;DR
This study investigates the profiles and behaviors of hackers involved in virtual property theft within online virtual worlds, providing insights to develop effective anti-theft security measures.
Contribution
First survey to analyze the criminal mindset of virtual world hackers, offering data-driven insights for cybersecurity strategies.
Findings
Hackers are mainly aged 20-24 years.
Most live in the United States.
They use virtual worlds for 5-7 hours daily.
Abstract
Virtual worlds have become highly popular in recent years with reports of over a billion people accessing these environments and the virtual goods market growing to near 50 billion US dollars. An undesirable outcome to this popularity and market value is thriving criminal activity in these worlds. The most profitable cyber security problem in virtual worlds is named Virtual Property Theft. The aim of this study is to use an online survey to gain insight into how hackers (n=100) in these synthetic worlds conduct their criminal activity. This survey is the first to report an insight into the criminal mind of hackers (virtual thieves). Results showed a clear-cut profile of a virtual property thief, they appear to be mainly aged 20-24 years of age, live in the United States of America, while using virtual worlds for 5-7 hours a day. These and the other key results of this study will provide…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Malware Detection Techniques · Cybercrime and Law Enforcement Studies · Spam and Phishing Detection
