The X-ray properties of $z>6$ quasars: no evident evolution of accretion physics in the first Gyr of the Universe
Fabio Vito, William Nielsen Brandt, Franz Erik Bauer, Francesco, Calura, Roberto Gilli, Bin Luo, Ohad Shemmer, Cristian Vignali, Gianni, Zamorani, Marcella Brusa, Francesca Civano, Andrea Comastri, Riccardo Nanni

TL;DR
This study investigates X-ray properties of quasars at redshift greater than 6, finding no significant evolution in accretion physics compared to lower redshifts, and suggesting high Eddington ratios in early universe quasars.
Contribution
It provides new Chandra observations of 10 high-redshift QSOs and combines them with archival data to analyze their X-ray properties, extending understanding of SMBH accretion in the first Gyr.
Findings
No significant evolution of the $oldsymbol{ m extit{ extbf{α}}_{ox}}$ parameter with redshift.
Bolometric correction increases with luminosity, consistent with lower-redshift QSOs.
Average photon index is slightly steeper but consistent with lower-redshift QSOs.
Abstract
X-ray emission from QSOs has been used to assess SMBH accretion properties up to ~6. However, at only ~15 QSOs are covered by sensitive X-ray observations, preventing a statistically significant investigation of the X-ray properties of QSOs in the first Gyr of the Universe. We present new Chandra observations of 10 QSOs, selected to have virial black-hole mass estimates from Mg II line spectroscopy. Adding archival X-ray data for an additional 15 QSOs, we investigate the X-ray properties of the QSO population in the first Gyr of the Universe, focusing in particular on the relation, which is traced by the parameter, and the shape of their X-ray spectra. We performed photometric analyses to derive estimates of the X-ray luminosities, and thus the values and bolometric corrections (). We compared the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
