A Flexible Neural Renderer for Material Visualization
Aakash KT, Parikshit Sakurikar, Saurabh Saini, P. J. Narayanan

TL;DR
This paper introduces a neural rendering method that rapidly produces high-quality material visualizations, enhancing artist control over lighting and material variation, and surpassing existing techniques in speed and quality.
Contribution
A novel neural network architecture for fast, high-quality material visualization that allows control over environment lighting and spatially-varying materials.
Findings
Faster rendering compared to state-of-the-art methods.
Improved visualization quality.
Enhanced control over lighting and material variation.
Abstract
Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material parameters and uses a standard path tracing engine for visual feedback. A lot of time may be spent in iterative selection and rendering of materials at an appropriate quality. In this work, we propose a convolutional neural network based workflow which quickly generates high-quality ray traced material visualizations on a shaderball. Our novel architecture allows for control over environment lighting and assists material selection along with the ability to render spatially-varying materials. Additionally, our network enables control over environment lighting which gives an artist more freedom and provides better visualization of the rendered material.…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
