TL;DR
This paper introduces a numerically robust, GPU-parallelizable ray-tracing method for tetrahedral mesh-based tomographic reconstruction, offering flexible, efficient alternatives to traditional voxel-based approaches.
Contribution
It develops a novel parallelizable ray-tracing algorithm specifically designed for tetrahedral domains in CT reconstruction, addressing numerical robustness and GPU efficiency.
Findings
Demonstrates improved reconstruction flexibility with tetrahedral meshes
Shows advantages over voxel-based methods in initial tests
Provides a robust solution for GPU-accelerated tomography
Abstract
X-ray tomographic reconstruction typically uses voxel basis functions to represent volumetric images. Due to the structure in voxel basis representations, efficient ray-tracing methods exist allowing fast, GPU accelerated implementations. Tetrahedral mesh basis functions are a valuable alternative to voxel based image representations as they provide flexible, inhomogeneous partitionings which can be used to provide reconstructions with reduced numbers of elements or with arbitrarily fine object surface representations. We thus present a robust parallelizable ray-tracing method for volumetric tetrahedral domains developed specifically for Computed Tomography image reconstruction. Tomographic image reconstruction requires algorithms that are robust to numerical errors in floating point arithmetic whilst typical data sizes encountered in tomography require the algorithm to be…
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