Preferences for efficiency, rather than preferences for morality, drive cooperation in the one-shot Stag-Hunt Game
Valerio Capraro, Ismael Rodriguez-Lara, Maria J. Ruiz-Martos

TL;DR
This study shows that in the one-shot Stag-Hunt Game, cooperation is mainly motivated by efficiency preferences rather than moral considerations, contrasting with findings in the Prisoner's Dilemma.
Contribution
It provides empirical evidence that efficiency, not morality, drives cooperation in the Stag-Hunt Game, expanding understanding of motivational differences across social dilemmas.
Findings
SHG cooperation driven by efficiency preferences
Contrasts with PD where morality influences cooperation
Large pre-registered experiment supports conclusions
Abstract
Recent work highlights that cooperation in the one-shot Prisoner's dilemma (PD) is primarily driven by moral preferences for doing the right thing, rather than social preferences for equity or efficiency. By contrast, little is known on what motivates cooperation in the Stag-Hunt Game (SHG). Cooperation in the SHG fundamentally differs from cooperation in the PD in that it is not costly, but risky: players have no temptation to deviate from the cooperative outcome, but cooperation only pays off if the other player cooperates. Here, we provide data from a large (N=436), pre-registered, experiment. Contrary to what has been observed for the PD, we find that SHG cooperation is primarily driven by preferences for efficiency, rather than preferences for doing the right thing.
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