Learning to design from humans: Imitating human designers through deep learning
Ayush Raina, Christopher McComb, Jonathan Cagan

TL;DR
This paper introduces a deep learning framework that enables computer agents to learn human design strategies from historical data, allowing them to generate feasible and efficient designs in a human-like manner without explicit problem-specific information.
Contribution
The paper presents a novel two-step deep learning approach for imitating human design strategies directly from observation, without requiring explicit objective or performance metrics.
Findings
Agents can generate feasible, efficient designs similar to humans
The framework successfully learns implicit design strategies from data
Designs produced by agents outperform random or non-imitative approaches
Abstract
Humans as designers have quite versatile problem-solving strategies. Computer agents on the other hand can access large scale computational resources to solve certain design problems. Hence, if agents can learn from human behavior, a synergetic human-agent problem solving team can be created. This paper presents an approach to extract human design strategies and implicit rules, purely from historical human data, and use that for design generation. A two-step framework that learns to imitate human design strategies from observation is proposed and implemented. This framework makes use of deep learning constructs to learn to generate designs without any explicit information about objective and performance metrics. The framework is designed to interact with the problem through a visual interface as humans did when solving the problem. It is trained to imitate a set of human designers by…
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