Mitigating the Hubness Problem for Zero-Shot Learning of 3D Objects
Ali Cheraghian, Shafin Rahman, Dylan Campbell, Lars Petersson

TL;DR
This paper addresses the hubness problem in zero-shot 3D object recognition by proposing a novel loss function, significantly improving performance on multiple challenging datasets and establishing new state-of-the-art results.
Contribution
It introduces a new loss function specifically designed to mitigate hubness in zero-shot 3D object recognition, enhancing model performance.
Findings
Effective in both Zero-Shot and Generalized Zero-Shot Learning
Achieves new state-of-the-art results on multiple datasets
Addresses the exacerbated hubness problem in 3D recognition
Abstract
The development of advanced 3D sensors has enabled many objects to be captured in the wild at a large scale, and a 3D object recognition system may therefore encounter many objects for which the system has received no training. Zero-Shot Learning (ZSL) approaches can assist such systems in recognizing previously unseen objects. Applying ZSL to 3D point cloud objects is an emerging topic in the area of 3D vision, however, a significant problem that ZSL often suffers from is the so-called hubness problem, which is when a model is biased to predict only a few particular labels for most of the test instances. We observe that this hubness problem is even more severe for 3D recognition than for 2D recognition. One reason for this is that in 2D one can use pre-trained networks trained on large datasets like ImageNet, which produces high-quality features. However, in the 3D case there are no…
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Taxonomy
TopicsDomain Adaptation and Few-Shot Learning · Advanced Neural Network Applications · COVID-19 diagnosis using AI
