# Ludii as a Competition Platform

**Authors:** Matthew Stephenson, \'Eric Piette, Dennis J. N. J. Soemers, Cameron, Browne

arXiv: 1907.00246 · 2019-07-02

## TL;DR

Ludii is a versatile game system designed to model, analyze, and support AI research in traditional strategy games, with plans to host competitions that foster algorithm development and innovation.

## Contribution

This paper introduces Ludii as a new platform for game modeling and AI competitions, highlighting its potential to advance research and improve algorithms in general game playing.

## Key findings

- Ludii supports a wide range of traditional strategy games.
- Proposed competitions aim to stimulate algorithm improvements.
- Comparison with existing platforms highlights Ludii's strengths.

## Abstract

Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). While its primary aim is to model, play, and analyse the full range of traditional strategy games, Ludii also has the potential to support a wide range of AI research topics and competitions. This paper describes some of the future competitions and challenges that we intend to run using the Ludii system, highlighting some of its most important aspects that can potentially lead to many algorithm improvements and new avenues of research. We compare and contrast our proposed competition motivations, goals and frameworks against those of existing general game playing competitions, addressing the strengths and weaknesses of each platform.

## Full text

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## Figures

5 figures with captions in the complete paper: https://tomesphere.com/paper/1907.00246/full.md

## References

62 references — full list in the complete paper: https://tomesphere.com/paper/1907.00246/full.md

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Source: https://tomesphere.com/paper/1907.00246