The DREAMS Project: Improving the Intensive Care Patient Experience with Virtual Reality
Triton Ong, Matthew Ruppert, Parisa Rashidi, Tezcan Ozrazgat-Baslanti,, Azra Bihorac, Marko Suvajdzic

TL;DR
This study evaluates the feasibility and effectiveness of using meditative virtual reality to enhance ICU patient experience, showing reductions in anxiety and depression but no significant physiological effects.
Contribution
It demonstrates that VR can be feasibly implemented in ICU settings and may improve psychological well-being of patients.
Findings
VR reduced anxiety levels in ICU patients
VR decreased depression among participants
No significant impact on physiological measures
Abstract
Purpose: Preliminarily evaluate the feasibility and efficacy of using meditative virtual reality (VR) to improve the hospital experience of intensive care unit (ICU) patients. Methods: Effects of VR were examined in a non-randomized, single-center cohort. Fifty-nine patients admitted to the surgical or trauma ICU of the University of Florida Health Shands Hospital participated. A Google Daydream headset was used to expose ICU patients to commercially available VR applications focused on calmness and relaxation (Google Spotlight Stories and RelaxVR). Sessions were conducted once daily for up to seven days. Outcome measures included pain level, anxiety, depression, medication administration, sleep quality, heart rate, respiratory rate, blood pressure, delirium status, and patient ratings of the VR system. Comparisons were made using paired t-tests and mixed models where appropriate.…
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Taxonomy
TopicsIntensive Care Unit Cognitive Disorders · Family and Patient Care in Intensive Care Units · Pediatric Pain Management Techniques
