Neural Volumes: Learning Dynamic Renderable Volumes from Images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz,, Andreas Lehrmann, Yaser Sheikh

TL;DR
This paper introduces a learning-based volumetric approach for modeling and rendering dynamic scenes directly from images, overcoming limitations of traditional mesh and light field methods, and enabling high-quality novel view synthesis.
Contribution
It presents a novel neural volume representation with an end-to-end trainable encoder-decoder and a dynamic irregular grid, improving resolution and handling complex scene phenomena.
Findings
Outperforms traditional methods in dynamic scene rendering
Enables high-quality novel view synthesis from 2D images
Incorporates surface-based representations for high-resolution applications
Abstract
Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and tracking often fail in these cases, and other approaches (e.g., light field video) typically rely on constrained viewing conditions, which limit interactivity. We circumvent these difficulties by presenting a learning-based approach to representing dynamic objects inspired by the integral projection model used in tomographic imaging. The approach is supervised directly from 2D images in a multi-view capture setting and does not require explicit reconstruction or tracking of the object. Our method has two primary components: an encoder-decoder network that transforms input images into a 3D volume representation, and a differentiable ray-marching…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
