Sub-Goal Trees -- a Framework for Goal-Directed Trajectory Prediction and Optimization
Tom Jurgenson, Edward Groshev, Aviv Tamar

TL;DR
This paper introduces sub-goal trees as a novel hierarchical trajectory representation for goal-directed AI tasks, improving prediction speed and accuracy in motion planning through recursive partitioning and dynamic programming.
Contribution
It proposes a new hierarchical sub-goal tree framework for trajectory prediction and optimization, offering faster computation and better modeling of trajectory variability.
Findings
Sub-goal trees outperform sequential models in trajectory prediction accuracy.
The framework enables exponential speed-up in trajectory prediction at test time.
New planning algorithms based on sub-goal trees improve motion planning performance.
Abstract
Many AI problems, in robotics and other domains, are goal-directed, essentially seeking a trajectory leading to some goal state. In such problems, the way we choose to represent a trajectory underlies algorithms for trajectory prediction and optimization. Interestingly, most all prior work in imitation and reinforcement learning builds on a sequential trajectory representation -- calculating the next state in the trajectory given its predecessors. We propose a different perspective: a goal-conditioned trajectory can be represented by first selecting an intermediate state between start and goal, partitioning the trajectory into two. Then, recursively, predicting intermediate points on each sub-segment, until a complete trajectory is obtained. We call this representation a sub-goal tree, and building on it, we develop new methods for trajectory prediction, learning, and optimization. We…
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Taxonomy
TopicsReinforcement Learning in Robotics · Robot Manipulation and Learning · Robotic Path Planning Algorithms
