Dealing with Non-Stationarity in Multi-Agent Deep Reinforcement Learning
Georgios Papoudakis, Filippos Christianos, Arrasy Rahman, Stefano V., Albrecht

TL;DR
This paper surveys recent methods in multi-agent deep reinforcement learning that address the challenge of non-stationarity caused by agents' evolving policies, highlighting various training and learning strategies.
Contribution
It provides a comprehensive overview of current techniques tackling non-stationarity in multi-agent deep reinforcement learning, including centralized training, opponent modeling, meta-learning, and communication.
Findings
Various methods mitigate non-stationarity in multi-agent settings
Centralized training improves coordination among agents
Open problems suggest future research directions
Abstract
Recent developments in deep reinforcement learning are concerned with creating decision-making agents which can perform well in various complex domains. A particular approach which has received increasing attention is multi-agent reinforcement learning, in which multiple agents learn concurrently to coordinate their actions. In such multi-agent environments, additional learning problems arise due to the continually changing decision-making policies of agents. This paper surveys recent works that address the non-stationarity problem in multi-agent deep reinforcement learning. The surveyed methods range from modifications in the training procedure, such as centralized training, to learning representations of the opponent's policy, meta-learning, communication, and decentralized learning. The survey concludes with a list of open problems and possible lines of future research.
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Taxonomy
TopicsReinforcement Learning in Robotics · Data Stream Mining Techniques · Adaptive Dynamic Programming Control
