End-to-End Learning of Geometric Deformations of Feature Maps for Virtual Try-On
Thibaut Issenhuth, J\'er\'emie Mary, Cl\'ement Calauz\`enes

TL;DR
This paper introduces WUTON, an end-to-end trainable neural network that improves 2D virtual try-on by accurately warping clothing images onto persons, resulting in more realistic and artifact-free images.
Contribution
It proposes a novel siamese U-net architecture with geometric transformations trained jointly with a multi-task loss, advancing virtual try-on image quality.
Findings
Outperforms state-of-the-art methods in visual quality
Achieves higher LPIPS scores indicating better perceptual similarity
Generates more realistic and detailed virtual try-on images
Abstract
The 2D virtual try-on task has recently attracted a lot of interest from the research community, for its direct potential applications in online shopping as well as for its inherent and non-addressed scientific challenges. This task requires to fit an in-shop cloth image on the image of a person. It is highly challenging because it requires to warp the cloth on the target person while preserving its patterns and characteristics, and to compose the item with the person in a realistic manner. Current state-of-the-art models generate images with visible artifacts, due either to a pixel-level composition step or to the geometric transformation. In this paper, we propose WUTON: a Warping U-net for a Virtual Try-On system. It is a siamese U-net generator whose skip connections are geometrically transformed by a convolutional geometric matcher. The whole architecture is trained end-to-end with…
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Taxonomy
TopicsImage Processing and 3D Reconstruction · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
MethodsConcatenated Skip Connection · *Communicated@Fast*How Do I Communicate to Expedia? · Max Pooling · Convolution · U-Net
