Learning Object Bounding Boxes for 3D Instance Segmentation on Point Clouds
Bo Yang, Jianan Wang, Ronald Clark, Qingyong Hu, Sen Wang, Andrew, Markham, Niki Trigoni

TL;DR
This paper introduces 3D-BoNet, a simple, efficient, end-to-end framework for 3D instance segmentation on point clouds that directly predicts bounding boxes and masks without post-processing.
Contribution
The paper presents a novel single-stage, anchor-free approach that directly regresses 3D bounding boxes and masks, significantly improving efficiency and accuracy over prior methods.
Findings
Outperforms existing methods on ScanNet and S3DIS datasets
Achieves approximately 10x computational efficiency
Eliminates need for post-processing steps
Abstract
We propose a novel, conceptually simple and general framework for instance segmentation on 3D point clouds. Our method, called 3D-BoNet, follows the simple design philosophy of per-point multilayer perceptrons (MLPs). The framework directly regresses 3D bounding boxes for all instances in a point cloud, while simultaneously predicting a point-level mask for each instance. It consists of a backbone network followed by two parallel network branches for 1) bounding box regression and 2) point mask prediction. 3D-BoNet is single-stage, anchor-free and end-to-end trainable. Moreover, it is remarkably computationally efficient as, unlike existing approaches, it does not require any post-processing steps such as non-maximum suppression, feature sampling, clustering or voting. Extensive experiments show that our approach surpasses existing work on both ScanNet and S3DIS datasets while being…
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Taxonomy
Topics3D Shape Modeling and Analysis · 3D Surveying and Cultural Heritage · Computer Graphics and Visualization Techniques
