Reinforcement Learning Experience Reuse with Policy Residual Representation
Wen-Ji Zhou, Yang Yu, Yingfeng Chen, Kai Guan, Tangjie Lv, and Changjie Fan, Zhi-Hua Zhou

TL;DR
This paper introduces the policy residual representation (PRR) network, a multi-level experience storage method that enhances sample efficiency in reinforcement learning by effectively reusing experience across tasks.
Contribution
The PRR network is a novel multi-level architecture that captures experience at various granularities, improving transfer learning in reinforcement learning tasks.
Findings
PRR outperforms state-of-the-art methods in grid world, locomotion, and fighting tasks.
PRR enables better experience reuse across multiple task granularities.
PRR accelerates learning in new tasks by providing multi-level experience representations.
Abstract
Experience reuse is key to sample-efficient reinforcement learning. One of the critical issues is how the experience is represented and stored. Previously, the experience can be stored in the forms of features, individual models, and the average model, each lying at a different granularity. However, new tasks may require experience across multiple granularities. In this paper, we propose the policy residual representation (PRR) network, which can extract and store multiple levels of experience. PRR network is trained on a set of tasks with a multi-level architecture, where a module in each level corresponds to a subset of the tasks. Therefore, the PRR network represents the experience in a spectrum-like way. When training on a new task, PRR can provide different levels of experience for accelerating the learning. We experiment with the PRR network on a set of grid world navigation…
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Taxonomy
TopicsReinforcement Learning in Robotics · Artificial Intelligence in Games · Evolutionary Algorithms and Applications
