From Here to There: Video Inbetweening Using Direct 3D Convolutions
Yunpeng Li, Dominik Roblek, Marco Tagliasacchi

TL;DR
This paper introduces a fully convolutional model for generating diverse in-between video sequences from start and end frames, using 3D convolutions and adversarial training for improved realism and diversity.
Contribution
It proposes a novel convolutional approach with a stochastic fusion mechanism for inbetweening, avoiding recurrent networks and enabling end-to-end training.
Findings
Generates meaningful and diverse video sequences
Outperforms existing methods on benchmark datasets
Achieves realistic in-between frames through adversarial training
Abstract
We consider the problem of generating plausible and diverse video sequences, when we are only given a start and an end frame. This task is also known as inbetweening, and it belongs to the broader area of stochastic video generation, which is generally approached by means of recurrent neural networks (RNN). In this paper, we propose instead a fully convolutional model to generate video sequences directly in the pixel domain. We first obtain a latent video representation using a stochastic fusion mechanism that learns how to incorporate information from the start and end frames. Our model learns to produce such latent representation by progressively increasing the temporal resolution, and then decode in the spatiotemporal domain using 3D convolutions. The model is trained end-to-end by minimizing an adversarial loss. Experiments on several widely-used benchmark datasets show that it is…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Advanced Image Processing Techniques · Advanced Vision and Imaging
Methods3D Convolution
