Deferred Neural Rendering: Image Synthesis using Neural Textures
Justus Thies, Michael Zollh\"ofer, Matthias Nie{\ss}ner

TL;DR
This paper introduces Deferred Neural Rendering, combining traditional graphics with learnable neural textures to produce photo-realistic images from imperfect 3D data, enabling applications like video re-rendering and scene editing.
Contribution
It proposes Neural Textures and a deferred neural rendering pipeline that are trained end-to-end, allowing high-quality image synthesis from noisy or incomplete 3D content.
Findings
Effective in novel view synthesis
Enables temporally consistent video re-rendering
Outperforms state-of-the-art methods in experiments
Abstract
The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained from photo-metric reconstructions with noisy and incomplete surface geometry, while still aiming to produce photo-realistic (re-)renderings. To address this challenging problem, we introduce Deferred Neural Rendering, a new paradigm for image synthesis that combines the traditional graphics pipeline with learnable components. Specifically, we propose Neural Textures, which are learned feature maps that are trained as part of the scene capture process. Similar to traditional textures, neural textures are stored as maps on top of 3D mesh proxies; however, the high-dimensional feature maps contain significantly more information, which can be interpreted…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · Generative Adversarial Networks and Image Synthesis
