VRGym: A Virtual Testbed for Physical and Interactive AI
Xu Xie, Hangxin Liu, Zhenliang Zhang, Yuxing Qiu, Feng Gao, Siyuan Qi,, Yixin Zhu, Song-Chun Zhu

TL;DR
VRGym is a versatile virtual reality platform designed for realistic human-robot interaction, enabling data collection, robot integration, and machine learning training to advance robotics and cognitive science research.
Contribution
It introduces a comprehensive virtual testbed that supports diverse robots, realistic physics-based scenes, and machine learning toolkits for human-robot interaction studies.
Findings
Effective collection of human interaction data
Supports various robots via ROS bridge
Facilitates training of advanced machine learning algorithms
Abstract
We propose VRGym, a virtual reality testbed for realistic human-robot interaction. Different from existing toolkits and virtual reality environments, the VRGym emphasizes on building and training both physical and interactive agents for robotics, machine learning, and cognitive science. VRGym leverages mechanisms that can generate diverse 3D scenes with high realism through physics-based simulation. We demonstrate that VRGym is able to (i) collect human interactions and fine manipulations, (ii) accommodate various robots with a ROS bridge, (iii) support experiments for human-robot interaction, and (iv) provide toolkits for training the state-of-the-art machine learning algorithms. We hope VRGym can help to advance general-purpose robotics and machine learning agents, as well as assisting human studies in the field of cognitive science.
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Taxonomy
TopicsReinforcement Learning in Robotics · Robot Manipulation and Learning · Robotic Path Planning Algorithms
