A control problem related to the parabolic dominative $p$-Laplace equation
Fredrik Arbo H{\o}eg, Eero Ruosteenoja

TL;DR
This paper demonstrates that the value functions of a specific time-dependent control problem converge uniformly to the viscosity solution of a parabolic dominative p-Laplace equation, linking control theory with nonlinear PDEs.
Contribution
It establishes a novel connection between a control problem and the parabolic dominative p-Laplace equation, showing convergence of value functions to the PDE's viscosity solution.
Findings
Uniform convergence of value functions to the viscosity solution.
Characterization of the PDE as a limit of control problems.
Extension of control methods to nonlinear parabolic PDEs.
Abstract
We show that value functions of a certain time-dependent control problem in , with a continuous payoff on the parabolic boundary, converge uniformly to the viscosity solution of the parabolic dominative -Laplace equation with the boundary data . Here , and is the largest eigenvalue of the Hessian .
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Taxonomy
TopicsNonlinear Partial Differential Equations · Advanced Mathematical Modeling in Engineering · Geometric Analysis and Curvature Flows
A control problem related to the parabolic dominative -Laplace equation
Fredrik Arbo Høeg
Department of Mathematical Sciences, Norwegian University of Science and Technology, NO-7491 Trondheim, Norway
and
Eero Ruosteenoja
Department of Mathematical Sciences, Norwegian University of Science and Technology, NO-7491 Trondheim, Norway
Abstract.
We show that value functions of a certain time-dependent control problem in , with a continuous payoff on the parabolic boundary, converge uniformly to the viscosity solution of the parabolic dominative -Laplace equation
[TABLE]
with the boundary data . Here , and is the largest eigenvalue of the Hessian .
Key words and phrases:
Parabolic equations, Dominative -Laplacian, optimal control, viscosity solutions.
2010 Mathematics Subject Classification:
35K20, 91A22.
1. Introduction
In this paper we give a control problem interpretation for the parabolic dominative -Laplace equation
[TABLE]
Here where is a bounded domain satisfying a uniform exterior sphere condition, and
[TABLE]
where , and are the eigenvalues of the Hessian . The operator is called the dominative -Laplacian, introduced by Brustad [Bru17, Bru18] and later studied by Brustad, Lindqvist and Manfredi [BLM18] and Høeg [Hoe19] in the elliptic case. The dominative -Laplacian explains the superposition principle of the -Laplace equation, see [CZ03, LM08] for more about this property. The operator is sublinear, so it is convex, and equation (1.1) is uniformly parabolic. By Theorem 3.2 in [Wan92], viscosity solutions of (1.1) are in for some .
Let be a viscosity solution of (1.1) with a given continuous boundary data on By [CIL92], the solution is unique. In Section 3 we see that for and the boundary data , there is a unique Borel-measurable function satisfying a dynamic programming principle (hereafter DPP)
[TABLE]
Here is a ball centered at with the radius , in the first term we have an average integral, and in the second term the supremum is taken over all unit vectors in . In Theorem 4.3 we show that uniformly when . The idea of the proof is to first show that the family is uniformly bounded and asymptotically equicontinuous, and use a variant of the Arzelá-Ascoli theorem to see that solutions of the DPP converge uniformly to some continuous function. To show that the uniform limit is the viscosity solution of (1.1), we make use of an asymptotic mean value formula
[TABLE]
which is valid for all functions , see Theorem 2.1.
It turns out that the solution of DPP (1) is the value of the following time-dependent control problem. Let us denote , and place a token at . The controller tosses a biased coin with probabilities and . If she gets tails (with probability ), the game state moves according to the uniform probability density to a point . If the coin toss is heads (with probability ), the controller chooses a unitary vector . The position of the token is then moved to or with equal probabilities. After this step, the position of the token is now at , where . The game continues from according to the same rules yielding a sequence of game states
[TABLE]
The game is stopped when the token is moved outside of for the first time and we denote this point by . The controller is then paid the amount . Naturally, the controller aims to maximize her payoff, and heuristically, the rules of the game can be read from the DPP (1).
We remark that the scaling of the time derivative in equation (1.1) is just a matter of convenience. For the equation we would define a game with the same rules as before, except that we would have for every step in the game, see also Remark 2.4.
This control problem has some similarities with two-player zero-sum tug-of-war games, which were introduced by Peres, Schramm, Sheffield and Wilson [PSSW09, PS08] and later studied from different perspectives, see e.g. [AS12, MPR12, Lew18]. Time-dependent tug-of-war games, having connections to parabolic equations with the normalized -Laplacian, were studied in [MPR10, PR16, Han18], whereas two-player games for equations , , were recently formulated in [BER19]. For a deterministic game-theoretic approach to parabolic equations, we refer to [KS10].
This paper is organized as follows. In Section 2 we prove the asymptotic mean value formula (1). In Section 3 we show that the value of the control problem satisfies the DPP (1). Finally, in Section 4 we show that value functions converge uniformly to the viscosity solution of (1.1) when .
Acknowledgements.
E.R. is supported by the Magnus Ehrnrooth Foundation. The authors would like to thank Peter Lindqvist and Tommi Brander for useful discussions.
2. Asymptotic mean value formula
Theorem 2.1**.**
Let be in . Then it satisfies the asymptotic mean value formula (1).
Proof.
Averaging the Taylor expansion
[TABLE]
over the ball and calculating
[TABLE]
and
[TABLE]
we obtain
[TABLE]
Next we take an arbitrary unit vector and write the Taylor expansions for with and to obtain
[TABLE]
[TABLE]
which yield
[TABLE]
Taking the supremum over all gives
[TABLE]
By multiplying equations (2) and (2) by and respectively, we get
[TABLE]
Next we define viscosity solutions for equation (1.1).
Definition 2.2**.**
An upper semicontinuous function is a viscosity subsolution to equation in if for all and such that
- i)
, 2. ii)
* for ,*
it holds .
A lower semicontinuous function is a viscosity supersolution to equation in if for all and such that
- i)
, 2. ii)
* for ,*
it holds .
A continuous function is a viscosity solution to equation in if it is both a subsolution and a supersolution.
Because viscosity solutions of (1.1) are in for some (see Section 1), we get the following corollary.
Corollary 2.3**.**
Let be a viscosity solutions of (1.1). Then it satisfies an asymptotic mean value formula
[TABLE]
Remark 2.4**.**
Our scaling of the time variable is for convenience. The same idea would give for viscosity solutions of
[TABLE]
an asymptotic mean value formula
[TABLE]
3. Control problem formulation
In this section we show that the value of the control problem described in Section 1 satisfies the DPP (1). Since the game token may be placed outside of , we denote the compact parabolic boundary strip of width by
[TABLE]
where
[TABLE]
Throughout this section, we are given a continuous function
[TABLE]
Our control problem with the payoff was formulated in Section 1. The process is stopped when the token hits the boundary strip for the first time at, say , and then the controller earns the amount .
Next we define the stochastic vocabulary for the control problem. A strategy is a rule which gives, at each step of the game, a direction ,
[TABLE]
Here, is a Borel measurable function. Let be a measurable set. Given a sequence of token positions and a strategy , the next position of the token is distributed according to the transition probability
[TABLE]
where in the first term we use the -dimensional Lebesgue measure, and in the last terms if and 0 otherwise.
For a starting point , a strategy and the corresponding transition probabilities, we can use Kolmogorov’s extension theorem to determine a unique probability measure in the space of all game sequences denoted . The expected payoff is then
[TABLE]
and the value of the game for the controller is
[TABLE]
Since is bounded and
[TABLE]
the value of the game is well defined. From the definition we immediately get the following comparison principle.
Proposition 3.1**.**
Fix . Let be the value of the game with the payoff , and the value of the game with the payoff . Assume that on . Then in .
Our aim is to show that the value function satisfies the DPP with the boundary data .
Definition 3.2**.**
A Borel measurable function satisfies the dynamic programming principle, abbreviated DPP, in , with the boundary data , if
[TABLE]
Lemma 3.3**.**
There is a unique Borel measurable function satisfying the DPP. Moreover, is lower semi-continuous.
Proof.
The existence and uniqueness of such a function can be seen from the following argument. Given on , we can determine for all and . We want to continue this process, but we need to make sure that the function is lower semi-continuous or at least Borel measurable. The following argument is from personal communication with Brustad, Lindqvist, and Manfredi. In general, when is any bounded and lower semi-continuous function, then by using Fatou’s lemma,
[TABLE]
is again bounded and lower semi-continuous. This gives a lower semi-continuous function defined for all and . Continuing this process until gives the desired function.
∎
Lemma 3.4**.**
Let be the unique function satisfying the DPP of definition 3.2 with the boundary data on , and let be the value of the game with the payoff . Then
[TABLE]
Proof.
Let . We aim to show that . Assume that the game starts at .
First we assume that the controller uses an arbitrary strategy . Then we have for the function satisfying the DPP,
[TABLE]
This shows that is a supermartingale, so
[TABLE]
by the optimal stopping theorem. Hence
[TABLE]
To prove the reverse inequality, we choose a strategy giving a corresponding for the controller that almost maximizes . To be more precise, for arbitrary , the controller chooses
[TABLE]
The function can be taken to be a Borel function, see Lemma 3.4 in [LM17].
We obtain
[TABLE]
Hence
[TABLE]
is a submartingale. Using the optimal stopping theorem for this submartingale we find
[TABLE]
Since was arbitrary, this proves the lemma. ∎
4. Convergence to the viscosity solution
In this section, we are given a continuous payoff function . Our goal is to show that with this payoff, value functions of our game converge uniformly to the unique viscosity solution of
[TABLE]
We will make use of the following Arzelá-Ascoli-type lemma, which has been previously used e.g. in [MPR10, PR16, BER19]. We omit the proof, which is a modification of [MPR12, Lemma 4.2].
Lemma 4.1**.**
Let be a uniformly bounded family of functions such that for a given , there are constants and such that for every and any with
[TABLE]
it holds
[TABLE]
Then there exists a uniformly continuous function and a subsequence, still denoted by , such that uniformly in as .
For the next lemma, we assume that the domain satisfies a uniform exterior sphere condition. That is, we assume that there is such that for any , there is an open ball with the radius so that .
Lemma 4.2**.**
The family of value functions of the game satisfies the assumptions of Lemma 4.1.
Proof.
Since for all and , the family is uniformly bounded.
Fix . Since the payoff function is uniformly continuous on , there is so that when with , it holds . We prove the asymptotic equicontinuity of the family in four steps. In all steps we have and . The precise choices of and clarify during the proof. We will denote by constants larger than 1 which may depend only on and the diameter of .
Step 1
If , then
[TABLE]
when .
Step 2
Suppose that and . Let us start the game from with an arbitrary strategy . We obtain
[TABLE]
Hence,
[TABLE]
is a supermartingale, and the optimal stopping theorem gives
[TABLE]
Here, we used the fact that the stopping time for a game starting at and in this case . Since this is true for all strategies, it holds
[TABLE]
which yields
[TABLE]
when are chosen so that .
The triangle inequality finishes the argument. Recalling that , we have
[TABLE]
Step 3
Suppose that and with . Since the domain satisfies the uniform exterior sphere condition with , there is a ball with .
We use a barrier argument. In an annulus of , define a function as
[TABLE]
where is the normal derivative, and is chosen so that . The exponent , since and we may assume that (1-dimensional case is essentially a random walk in an open interval). The positive constants are specified below. The function satisfies
[TABLE]
[TABLE]
hence
[TABLE]
and it can be extended as a solution to the same equations in so that equation (4.8) holds also near the boundaries. It satisfies an estimate
[TABLE]
for any . Here when .
Let us consider for a moment an elliptic game starting at and played by the rules of our game without a time-dependence in the annulus , with a special rule that if we are at, say , a possible random move is chosen from according to the uniform probability density, and also the controller cannot exit . The game ends when the token enters the ball . Because of the random moves, the game ends almost surely in a finite time. Define a stopping time for this game as ,
[TABLE]
Let be an arbitrary strategy for the controller. The Taylor expansion for gives
[TABLE]
since the first order terms vanish,
[TABLE]
Moreover, since is radially increasing, it holds
[TABLE]
By choosing the constant properly,
[TABLE]
is a supermartingale. Indeed, we have
[TABLE]
by choosing for example and assuming that . The choice of determines the other constants and : The Neumann and Dirichlet boundary conditions of the barrier function are satisfied by choosing and .
By the optimal stopping theorem, we have
[TABLE]
that is,
[TABLE]
where we used .
Now we come back to our game, starting at , again with an arbitrary strategy . Since it holds , for the stopping time of our game we now have an estimate
[TABLE]
By using the same martingale argument as in Step 2 but replacing by , we have
[TABLE]
when are chosen so that and . This also gives
[TABLE]
Hence, we have
[TABLE]
and recalling that the triangle inequality gives
[TABLE]
Step 4
Finally, suppose that . This is an argument based on translation invariance and comparison principle. Let satisfy the conditions of the previous steps. Define an inner -strip by
[TABLE]
If , there is a point such that . Then from the conclusions of the previous steps we obtain
[TABLE]
The argument is identical if , so it remains to study the case . We may assume that . Define functions on the strip as follows,
[TABLE]
Then
[TABLE]
for all . Let be the value function of the game in with the payoff on , and the value function of the game in with the payoff on . By the uniquess of the value function, we have for all
[TABLE]
By the comparison principle, see Proposition 3.1, we have
[TABLE]
From the previous lemmas it follows that if is a sequence of value functions with and is an arbitrary subsequence, then this subsequence has a subsequence converging uniformly to . Hence, the sequence converges to uniformly, and we write to simplify the notation. It remains to show that the function is the solution of (4.7).
Theorem 4.3**.**
The uniform limit is the unique viscosity solution of (4.7).
Proof.
By uniqueness of viscosity solutions (see [CIL92]), it is sufficient to show that is a viscosity solution of (4.7). To this end, let touch from above at ,
[TABLE]
for all close to . From the definition of supremum, given , there are points close to such that
[TABLE]
for all in a neighborhood of . Using the fact that uniformly and is a continuous function with a maximum point at , we see that as .
Since , Theorem 2.1 gives
[TABLE]
We can now estimate
[TABLE]
As the function satisfies the DPP, we are left with
[TABLE]
Choose now . Dividing by and letting gives
[TABLE]
which shows that is a viscosity subsolution. To show that is a viscosity supersolution is analogous. ∎
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