Near-Optimal Algorithms for Shortest Paths in Weighted Unit-Disk Graphs
Haitao Wang, Jie Xue

TL;DR
This paper introduces near-optimal deterministic and approximate algorithms for the single-source shortest-path problem in weighted unit-disk graphs, significantly improving previous methods with faster runtimes and linear space usage.
Contribution
The paper presents the first near-optimal deterministic and approximate algorithms for SSSP in weighted unit-disk graphs, leveraging a new framework based on weighted nearest-neighbor problem solutions.
Findings
Deterministic algorithm runs in O(n log^2 n) time with linear space.
Approximate algorithm achieves near-optimal runtime of O(n log n + n log^2(1/ε)).
Both algorithms nearly match the theoretical lower bound of Ω(n log n).
Abstract
We revisit a classical graph-theoretic problem, the \textit{single-source shortest-path} (SSSP) problem, in weighted unit-disk graphs. We first propose an exact (and deterministic) algorithm which solves the problem in time using linear space, where is the number of the vertices of the graph. This significantly improves the previous deterministic algorithm by Cabello and Jej\v{c}i\v{c} [CGTA'15] which uses time and space (for any small constant ) and the previous randomized algorithm by Kaplan et al. [SODA'17] which uses expected time and space. More specifically, we show that if the 2D offline insertion-only (additively-)weighted nearest-neighbor problem with operations (i.e., insertions and queries) can be solved in time, then the SSSP problem in weighted unit-disk…
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Taxonomy
TopicsComplexity and Algorithms in Graphs · Computational Geometry and Mesh Generation · Privacy-Preserving Technologies in Data
