# Allocation of Computation-Intensive Graph Jobs over Vehicular Clouds in   IoV

**Authors:** Minghui LiWang, Seyyedali Hosseinalipour, Zhibin Gao, Yuliang Tang,, Lianfen Huang, Huaiyu Dai

arXiv: 1903.02724 · 2019-11-11

## TL;DR

This paper proposes a novel framework for allocating computation-intensive graph jobs over vehicular clouds in the Internet of Vehicles, optimizing resource utilization and minimizing job completion time through both optimal and heuristic algorithms.

## Contribution

It introduces a new framework for graph job allocation in vehicular clouds, including optimal solutions for low-traffic and a low-complexity randomized approach for rush-hours.

## Key findings

- Optimal solutions for low-traffic scenarios.
- A low complexity randomized allocation mechanism for rush-hours.
- Simulation results show improved efficiency and reduced costs.

## Abstract

Graph jobs represent a wide variety of computation-intensive tasks in which computations are represented by graphs consisting of components (denoting either data sources or data processing) and edges (corresponding to data flows between the components). Recent years have witnessed dramatic growth in smart vehicles and computation-intensive graph jobs, which pose new challenges to the provision of efficient services related to the Internet of Vehicles. Fortunately, vehicular clouds formed by a collection of vehicles, which allows jobs to be offloaded among vehicles, can substantially alleviate heavy on-board workloads and enable on-demand provisioning of computational resources. In this paper, we present a novel framework for vehicular clouds that maps components of graph jobs to service providers via opportunistic vehicle-to-vehicle communication. Then, graph job allocation over vehicular clouds is formulated as a non-linear integer programming with respect to vehicles' contact duration and available resources, aiming to minimize job completion time and data exchange cost. The problem is addressed for two scenarios: low-traffic and rush-hours. For the former, we determine the optimal solutions for the problem. In the latter case, given the intractable computations for deriving feasible allocations, we propose a novel low complexity randomized graph job allocation mechanism by considering hierarchical tree based subgraph isomorphism. We evaluate the performance of our proposed algorithms through extensive simulations.

## Full text

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## Figures

40 figures with captions in the complete paper: https://tomesphere.com/paper/1903.02724/full.md

## References

24 references — full list in the complete paper: https://tomesphere.com/paper/1903.02724/full.md

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Source: https://tomesphere.com/paper/1903.02724