# Modulating Fine Roughness Perception of Vibrotactile Textured Surface   using Pseudo-haptic Effect

**Authors:** Yusuke Ujitoko, Yuki Ban, Koichi Hirota

arXiv: 1902.07071 · 2019-02-21

## TL;DR

This paper presents a pseudo-haptic method that visually modulates the perception of fine roughness in vibrotactile textures, enhancing tactile realism in virtual environments through simple visual adjustments.

## Contribution

The study introduces a novel visual modulation technique using pseudo-haptic effects to alter vibrotactile roughness perception, validated by user studies showing increased perceived roughness.

## Key findings

- Users perceived rougher textures with visual oscillation.
- Larger visual oscillations increased perceived roughness.
- The method effectively modulates tactile perception through visual cues.

## Abstract

Playing back vibrotactile signals through actuators is commonly used to simulate tactile feelings of virtual textured surfaces. However, there is often a small mismatch between the simulated tactile feelings and intended tactile feelings by tactile designers. Thus, a method of modulating the vibrotactile perception is required. We focus on fine roughness perception and we propose a method using a pseudo-haptic effect to modulate fine roughness perception of vibrotactile texture. Specifically, we visually modify the pointer's position on the screen slightly, which indicates the touch position on textured surfaces. We hypothesized that if users receive vibrational feedback watching the pointer visually oscillating back/forth and left/right, users would believe the vibrotactile surfaces more uneven. We also hypothesized that as the size of visual oscillation is getting larger, the amount of modification of roughness perception of vibrotactile surfaces would be larger. We conducted user studies to test the hypotheses. Results of first user study suggested that users felt vibrotactile texture with our method rougher than they did without our method at a high probability.Results of second user study suggested that users felt different roughness for vibrational texture in response to the size of visual oscillation. These results confirmed our hypotheses and they suggested that our method was effective. Also, the same effect could potentially be applied to the visual movement of virtual hands or fingertips when users are interacting with virtual surfaces using their hands.

## Full text

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## Figures

11 figures with captions in the complete paper: https://tomesphere.com/paper/1902.07071/full.md

## References

33 references — full list in the complete paper: https://tomesphere.com/paper/1902.07071/full.md

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Source: https://tomesphere.com/paper/1902.07071