Agent Madoff: A Heuristic-Based Negotiation Agent For The Diplomacy Strategy Game
Hao Hao Tan

TL;DR
Agent Madoff is a heuristic-based negotiation AI for the Diplomacy game, combining region evaluation, acceptance, and bidding strategies, which achieved second place at ANAC 2017.
Contribution
It introduces a novel heuristic architecture for negotiation in Diplomacy, integrating evaluation, acceptance, and bidding components for strategic gameplay.
Findings
Achieved 2nd place at ANAC 2017
Demonstrated effective negotiation strategies in Diplomacy
Proposed a modular architecture for negotiation agents
Abstract
In this paper, we present the strategy of Agent Madoff, which is a heuristic-based negotiation agent that won 2nd place at the Automated Negotiating Agents Competition (ANAC 2017). Agent Madoff is implemented to play the game Diplomacy, which is a strategic board game that mimics the situation during World War I. Each player represents a major European power which has to negotiate with other forces and win possession of a majority supply centers on the map. We propose a design architecture which consists of 3 components: heuristic module, acceptance strategy and bidding strategy. The heuristic module, responsible for evaluating which regions on the graph are more worthy, considers the type of region and the number of supply centers adjacent to the region and return a utility value for each region on the map. The acceptance strategy is done on a case-by-case basis according to the type…
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Taxonomy
TopicsMulti-Agent Systems and Negotiation · Mobile Agent-Based Network Management · Artificial Intelligence in Games
