
TL;DR
This paper explores how decision-makers can strategically limit their own observation capabilities to improve information gathering from agents, demonstrating that opacity design can match full commitment and enhance expected payoffs.
Contribution
It introduces the concept of opacity design in binary-action games, showing its effectiveness in equalizing commitment and improving information acquisition outcomes.
Findings
Opacity design matches full commitment in effectiveness.
Information acquisition always benefits the receiver with opacity.
Opacity can prevent learning from decreasing expected payoffs.
Abstract
We study how a decision-maker can acquire more information from an agent by reducing her own ability to observe what the agent transmits. In a large class of binary-action games, opacity design is just as good as full commitment to actions and also guarantees that ex ante information acquisition always benefits the receiver, even though without opacity design this learning might actually lower the receiver's expected payoff.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAuction Theory and Applications · Game Theory and Applications · Experimental Behavioral Economics Studies
