An estimation method for game complexity
Alexander Yong, David Yong

TL;DR
This paper presents an estimation method for calculating the complexity of games by measuring their game tree size, demonstrated on children's games like Tic-Tac-Toe, Connect Four, and Othello.
Contribution
Introduces a new estimation method for game complexity based on game tree size, applicable to various children's games.
Findings
Effective estimation for Tic-Tac-Toe, Connect Four, and Othello.
Method shows promise for assessing game complexity.
Potential for broader application to other games.
Abstract
We looked at a method for estimating the complexity measure of game tree size (the number of legal games). It seems effective for a number of children's games such as Tic-Tac-Toe, Connect Four and Othello.
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Taxonomy
TopicsArtificial Intelligence in Games · Sports Analytics and Performance · Gambling Behavior and Treatments
