3D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries
Christopher T. Lee, Justin G. Laughlin, Nils Angliviel de La, Beaumelle, Rommie E. Amaro, J. Andrew McCammon, Ravi Ramamoorthi, Michael J., Holst, Padmini Rangamani

TL;DR
This paper presents GAMer 2, a software tool that converts electron microscopy images of cellular structures into high-quality 3D meshes suitable for finite element simulations, enabling realistic modeling of cellular processes.
Contribution
GAMer 2 provides a novel workflow for transforming segmented micrographs into simulation-ready meshes, bridging a gap in cellular geometry modeling for in silico biology.
Findings
Meshes generated are suitable for finite element simulations.
Workflow demonstrated on neuronal dendrite micrographs at multiple scales.
Enables routine physical simulations in realistic cellular geometries.
Abstract
Recent advances in electron microscopy have enabled the imaging of single cells in 3D at nanometer length scale resolutions. An uncharted frontier for in silico biology is the ability to simulate cellular processes using these observed geometries. Enabling such simulations requires watertight meshing of electron micrograph images into 3D volume meshes, which can then form the basis of computer simulations of such processes using numerical techniques such as the Finite Element Method. In this paper, we describe the use of our recently rewritten mesh processing software, GAMer 2, to bridge the gap between poorly conditioned meshes generated from segmented micrographs and boundary marked tetrahedral meshes which are compatible with simulation. We demonstrate the application of a workflow using GAMer 2 to a series of electron micrographs of neuronal dendrite morphology explored at three…
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Taxonomy
TopicsCell Image Analysis Techniques · Single-cell and spatial transcriptomics · Advanced Fluorescence Microscopy Techniques
