Multi-agent Reinforcement Learning Embedded Game for the Optimization of Building Energy Control and Power System Planning
Jun Hao

TL;DR
This paper introduces a novel multi-agent reinforcement learning approach embedded in a game-theoretic framework to optimize energy control and planning for academic buildings, addressing a gap in demand-side management research.
Contribution
It develops a new RL-based methodology tailored for academic building HVAC control, integrating game theory for improved energy management and system planning.
Findings
Effective optimization of hourly energy usage in buildings.
Enhanced adaptability to changing power system conditions.
Potential for real-time short-term energy management.
Abstract
Most of the current game-theoretic demand-side management methods focus primarily on the scheduling of home appliances, and the related numerical experiments are analyzed under various scenarios to achieve the corresponding Nash-equilibrium (NE) and optimal results. However, not much work is conducted for academic or commercial buildings. The methods for optimizing academic-buildings are distinct from the optimal methods for home appliances. In my study, we address a novel methodology to control the operation of heating, ventilation, and air conditioning system (HVAC). With the development of Artificial Intelligence and computer technologies, reinforcement learning (RL) can be implemented in multiple realistic scenarios and help people to solve thousands of real-world problems. Reinforcement Learning, which is considered as the art of future AI, builds the bridge between agents and…
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Taxonomy
TopicsSmart Grid Energy Management · Building Energy and Comfort Optimization · Energy Efficiency and Management
