# Interactive Narrative in Virtual Reality

**Authors:** Gilad Ostrin (IDC), J\'er\'emy Frey (IDC), Jessica Cauchard (IDC)

arXiv: 1901.02198 · 2019-01-09

## TL;DR

This paper introduces a virtual reality tool for creating interactive narratives using a simple markup language, enabling content creators to craft immersive stories in VR environments and exploring future development directions.

## Contribution

It presents a novel VR-based interactive storytelling tool that simplifies content creation through a markup language, expanding interactive fiction into virtual reality.

## Key findings

- Enabled creation of interactive narratives in VR
- Demonstrated use of markup language for storytelling
- Discussed future development pathways

## Abstract

Interactive fiction is a literary genre that is rapidly gaining popularity. In this genre, readers are able to explicitly take actions in order to guide the course of the story. With the recent popularity of narrative focused games, we propose to design and develop an interactive narrative tool for content creators. In this extended abstract, we show how we leverage this interactive medium to present a tool for interactive storytelling in virtual reality. Using a simple markup language, content creators and researchers are now able to create interactive narratives in a virtual reality environment. We further discuss the potential future directions for a virtual reality storytelling engine.

## Full text

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## Figures

2 figures with captions in the complete paper: https://tomesphere.com/paper/1901.02198/full.md

## References

10 references — full list in the complete paper: https://tomesphere.com/paper/1901.02198/full.md

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Source: https://tomesphere.com/paper/1901.02198