Markov Game Modeling of Moving Target Defense for Strategic Detection of Threats in Cloud Networks
Ankur Chowdhary, Sailik Sengupta, Dijiang Huang, Subbarao Kambhampati

TL;DR
This paper introduces a Markov game approach for optimizing moving target defense strategies in cloud networks, balancing security and performance by leveraging attack graph knowledge and CVSS scores.
Contribution
It formulates a zero-sum Markov game for cloud security, providing a novel method to compute optimal detection strategies considering attack graph information.
Findings
The Markov game approach outperforms existing techniques in security effectiveness.
Optimal strategies derived from the game balance security and performance impacts.
Method demonstrated on a real-world cloud system.
Abstract
The processing and storage of critical data in large-scale cloud networks necessitate the need for scalable security solutions. It has been shown that deploying all possible security measures incurs a cost on performance by using up valuable computing and networking resources which are the primary selling points for cloud service providers. Thus, there has been a recent interest in developing Moving Target Defense (MTD) mechanisms that helps one optimize the joint objective of maximizing security while ensuring that the impact on performance is minimized. Often, these techniques model the problem of multi-stage attacks by stealthy adversaries as a single-step attack detection game using graph connectivity measures as a heuristic to measure performance, thereby (1) losing out on valuable information that is inherently present in graph-theoretic models designed for large cloud networks,…
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Taxonomy
TopicsNetwork Security and Intrusion Detection · Information and Cyber Security · Software-Defined Networks and 5G
