Non-cooperative game approach for task offloading in edge clouds
Bo Yang, Zhiyong Li, and Wenbin Liu

TL;DR
This paper models task offloading in edge clouds as a non-cooperative game among selfish users, proposing a distributed algorithm to optimize response times and demonstrate quick convergence to equilibrium.
Contribution
It formulates the resource competition as a non-cooperative game and introduces a low-complexity distributed offloading algorithm with proven convergence.
Findings
The proposed algorithm quickly reaches Nash equilibrium.
The method achieves low response times in simulations.
It effectively manages resource competition among users.
Abstract
Task offloading provides a promising way to enhance the capability of the mobile terminal (also called terminal user) that is distributed on network edge and communicates edge clouds with wireless. Generally, there are multiple edge cloud nodes with distinct processing capability in a geographic area, which can offer computing service for various terminal users. Furthermore, the terminal users are competitive and selfish, i.e., each user takes into account only maximizing her own profit, while conducting task offloading strategies. In this paper, we focus on the resource management optimization for edge clouds, and formulate the problem of resource competition among terminal users as a non-cooperative game, in which the terminal user who acts as the player always pursues the minimization of the expected response time for her tasks by optimizing allocation strategies. We present the…
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Taxonomy
TopicsIoT and Edge/Fog Computing · Age of Information Optimization · Privacy-Preserving Technologies in Data
